This is an awesome middle ground between OpenTTD's janky half-baked systems and Factorio's life-consuming complexity. I've been wanting to play exactly this game for a while. And I appreciate how quickly you implemented some of my suggestions on Steam.
If I could get away with a few more- It would be nice to have a tooltip (or just an explanation) of what exactly the tradeoff I'm making is when I set lumber camp tree preservation, and it would be nice to have a visual of the max range of farms and lumber camps when placing them. for optimization.