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(+1)

Nice job making a simple dungeon crawler that has the shooting mechanics and moving enemies. Although, I found a rule breaker with the enemies. They're supposed to move at/smooth transition to a square grid like the player I believe instead of moving around in real-time. The music I found to be hilarious for this game.

Thanks for playing!

I apologize for that. I think I was down to the final few hours when I was finishing up implementing enemies and so just threw in whatever worked so I could achieve the requirement of having at least some kind of death state.

As for the music, it's from the Library of Congress (public domain, more than 100 years old), I really should use more music from there in my other projects. It seems to leave an impression.