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Cool parkour, but refine the movement. For example, shouldn't the player move with the moving protoforms? And most importantly, bind to ESC to exit to the menu. Are the sticky walls a glitch or intentional?

You are correct, I do feel like the player moving with the platforms is a good idea. Also, the sticking to the walls is intentional; if it wasn't there, then some levels would be impossible to beat, especially since they are randomly generated except for the tutorials and the level editor. Also, I do feel like an idiot for not binding ESC to exit