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(+1)

This was so good! I felt genuine fear when a combat started when I was standing on spikes. Each level felt very different, there was a little bit of strategy but the strategy of picking the order in which to go for each elemental was very solid. The duration was perfect, very satisfying, and the game feel was just fun. I loved seeing the waterfalls and the flying blocks, they really made the elemental dungeons feel better. As for me either gaining magic from an enemy or bending them to my will that was a fantastic mechanic! I had a pretty large party by the end.

I think I was able to double attack with spamming clicks. 

The end fight was me rolling well so I could nope out of it, I rolled very well this game which honestly I'm happy about.  

My absolute favorite part was the spinners. In the past I've never incorporated spinners in a game with a map because I couldn't figure out how to make them work but this game did it perfectly. I might have to steal that mechanic.

(+1)

I just checked and you can definitely spam attacks with double clicks. I'll fix that one for future builds, thanks!