Seems pretty clear to me that this game was inspired by Terraformental, but fails to grasp what makes that game interesting.
Terraformental starts out pretty linear, but it quickly opens up and allows the player to explore and experiment on their own, deciding which routes they'd like to take and how they'd like to manage their resources.
The other thing that Terraformental has going for it is the writing; the mystery of the alien artifacts and the time loop is genuinely compelling, and trying to determine why there are no other survivors while finding a way to keep yourself alive for more than a few minutes is a perfect alignment of player interests and character interests.
It's not an easy style of game to copy. Getting the balance just right is going to be difficult, and creating a compelling story to go alongside the gameplay may be even more challenging than that.
I wish you luck in your endeavor.