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Really like the idea of the design: 2D and 3D swapping has been done before, BUT the way that you did it in that you're always 3D but that it's more about switching between 2D and 3D *PERSPECTIVES* was a cool take on it. Could obviously use some polish, but amazing job for a first game jam.

Couldn't get past the second level as a pressure plate seemed to do nothing: maybe I was just missing something?

Thanks man. I appreciate your comment. Yeah I fixed the bug in the third level 2 minutes afterwards. But  pressure plates don't ove the door directly in front of them.