Really like the idea of the design: 2D and 3D swapping has been done before, BUT the way that you did it in that you're always 3D but that it's more about switching between 2D and 3D *PERSPECTIVES* was a cool take on it. Could obviously use some polish, but amazing job for a first game jam.
Couldn't get past the second level as a pressure plate seemed to do nothing: maybe I was just missing something?