This is a really neat and fun concept with great visuals, but the gameplay causes it suffer. The movement, while I enjoy fast movement, feels too fast to realistically control without memorising the entire level first. Which makes avoiding enemies harder. Also PLEASE add checkpoints. I couldn't beat this cause while I did fine at the later sections, I would be stuck in the beginning tutorial area repeatedly for ages - I was either crashing into enemies because of the high speed or I was failing to preform the slide jump, which landed me on an enemy that chases you throughout what I can presume to be the full level.
Again, great concept and visuals, I love it. It just needs checkpoints and maybe a tweak to how fast the player character moves.