I'll admit, I tried this on an April Fools whim. Never jived with the retro style on GMOTA and others. But after playing with this, I'm gonna have to give those a proper shake. Cause, damn, this is tight in a lot of ways.
Only thing I think is missing is something more with the Lance's primary. I went through a half-dozen random Sunlust maps before realizing it was the only attack option I didn't use. (Testament to how solid everything else is, though!)
Also, is "Reset All Gear" supposed to leave you with the guns? They don't have ammo, so it's practically still a pistol start, but loading a map with them in pocket gave me a small existential crisis on whether I'd forgotten how the map started.
I'm not quite sure what I could do to make the standard shot of the Lance more appealing, this was a pretty big hangup I had when I was designing that weapon. The BFG in general has always been a thorn in my side.
As for the reset all gear option not taking your guns, that is definitely not intentional, I see where I screwed up there. So I'll do a small update in the near future that fixes that, and that Gearbox compatibility I was discussing with TrickTrigger below.
That's my bad.