Really great concept, as a fan of Archipelago and someone who grew up with Cube Worlds, this appeals to me greatly. I really love the implementation, and all of the individual games are solid, though I was unfortunately dealing with like half a second of input delay that was variable and got worse at random. This made half the games much more frustrating, and made Grapple Guy feel near unplayable around the end. I would love this game way more if it felt responsive, and all in all, I still had a good time.