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(+1)

I liked the direction you guys took the theme. I did find the platforming a little clunky, though. The character gained speed on landing, making it awkward to move between platforms. I also noticed that if you try to move through a doorway right after landing, the character wouldn't fit through. 

Also, huge props for making this in your own engine!

(+1)

First of all, thanks for playing!

I basically only had time to work on the game for the last four days and well, with Easter being upon us I didn’t get much free-time to further flesh out the character movement. I’ll look into the collider issue though, as that’s obviously not supposed to happen.

Thanks again for giving me and my teams entry your time and happy Easter!