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(4 edits) (+3)

I’ve been using Claude Opus 4.6 in VS Code for coding, and Three.js plus procedural animation for the visuals.

I also built a browser-based music tool called Arcade Composer that I use for my games, and everyone here is welcome to use it for their music if it’s helpful. It includes an AI Composer and a free procedural Song Builder, so it’s good for creating original tracks during game jams.

https://app.arcadecomposer.com/

If the organizers are open to it, it might be cool to add the link to the jam description as a resource.

(+2)

Nice, I might also do something with Three.js this time.

Arcade composer looks cool, I added a link to it in the jam page. Will give it a shot.

(+1)

Thanks!