Pretty cool! The different mechanics were really interesting and it was fun to beat up the little triangle at the start. I wasn't a fan of the random difficulty spike when I got to the second cube, Vertex I think it was, because either my knockback was scaling super quickly, or it was hitting me with both the strength of mine and its knockback, (not sure how it works exactly), but it felt kind of unfair without any sort of trade-off. The game also unfortunately crashed and gave me a runtime error when I lost to the Tungsten cube the first time. Other than that, I liked how each enemy had a different ability, and I thought it was cool how the different handed punches worked in tandem with each other instead of each being just a regular punch. Good job!