hey, nice experiment. I've been interested in Flickgame and can see a limitation here in trying to do minimal animations. I found and played this version first before the HTML5 version and I must say - even as someone who's pretty literate in this kind of art (vaguely interactable interactable pixel experiences in a browser) - I felt I didn't understand what had happened, if I had had any choice. This doesn't have nearly the emotional impact that the original does. It's really interesting what gets lost in translation.