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(+1)

You should clarify, that you are talking about ai assets. At least I assume such, since you used ai a lot in your game and you mention a background in computer sciencs and not art.

If you want to know what sells on Itch, just have a look.

https://itch.io/game-assets/top-sellers/tag-ai-generated

And in case you do not use ai:

https://itch.io/game-assets/top-sellers/tag-no-ai

Are you referring to mentioning it in the game? Because I haven't mentioned AI at all here. I also have a background in audiovisual production and direction. I also already mentioned that art is a hobby of mine.

I know it's sold on Itch.io, but that wasn't the question. The question is about the demand for something specific. Like in any marketplace, on Itch.io some topics sell more than others, and the statistics change each season. Since they keep that kind of information private, I'm conducting a survey based on community responses.

Anyway, I appreciate your input. Thank you very much, redonihunter.


(+1)
graduating with a degree in computer science

And the AI disclosure of your game reads: Code, Graphics, Sounds, Text

You also mentioned ai data moderation. Since you have a lot to do with ai, you might want to clarify if you plan to create assets with ai or with strictly no ai. There is no middle ground. Any ai usage will disqualify your assets for a lot of game developers, due to various reasons. Not the least that the game they would create would be considered a game with ai. If they want to spend money on assets, buying ai assets is only a valid option, if the game already contains ai. Otherwise it is very unwise.

Since they keep that kind of information private, I'm conducting a survey based on community responses.

You will not gain any statistical data from a survey in the public message board. Too few responses.

But the top sellers (with ai or with no ai) will give you an overview what people are willing to buy and for how much. You can apply more filters. Like the last 30 days. Or additional tags like fantasy or pixel art. You can even cross check with the filter of paid assets and how popular they are.

(+1)

I understand what you mean. I haven't considered using AI for resource packs, and if I did, I would mark it as AI-generated, just like the game.

We shouldn't confuse one thing with the other; using AI isn't wrong, but not disclosing that you're using it is. Regarding the topic of this post, I don't plan to use AI. An art portfolio with AI-generated images is a farce; it doesn't make sense.

Those links you shared provide interesting information, thank you for them.