Thanks so much!
Congrats on finding 6/10 upgrades and 1/2 endings! (I’m guessing, if you managed to do 5/10 upgrades and 2/2 endings I’ll be very impressed!)
That dead pixel was mostly to annoy my GF. I thought it fit into the themes of the game.
How do you know if there is or isn’t breakdancing when you didn’t find all the secrets, hmmm?
Lastly, would you believe me that last year I DID implement input queueing but actually removed it because it honestly made the game feel less responsive to me. What Zero Atmospheres and Raygun do is queue one input, but if you change your mind, it overrides that queue. If you’re in a fire fight, and you press “Strafe Left” the immediately “Shoot” then you will get your shoot queued and will fire as soon as you finish strafing. BUT if you press “Strafe left”, immediately press “Shoot”, but then half a second later realize strafing puts you in harms way and press “Strafe Right” to me it feels better to have the shoot be dropped to respect your latest input as fast as possible? …I guess next year I’ll put it as an option in the settings menu since people always ask about it….