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(+1)

This was a really cool one. Visually, it was pure nostalgic joy and the mechanics were unique enough that I was drawn in. It could have used a couple of tooltips about spending energy, dying and respawning... but once I understood what was happening, I had a blast.

yea i agree, we wanted to balance avoiding too much hand holding with still giving enough to figure out what's going on, the MSN fellas give some tips but maybe we should have done more. thanks for playing :))