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Working on it, thank you again comrade ☯️🤜🤛

(2 edits)

For sure happy to help, i also just noticed I tested rebirth after making a save just to check and I think province reps and alchemy level resetting on rebirth is brutal cause those are super hard to level maybe with provinces NPCs youve maxed before they could be like have I met you before? That would be a good way to carry over some residual points or a multi or maybe just for having the achievement for maxing it it could give you a province wide multiplier or even contribute to a general provincial rep multi, the alchemy would probably be best as a rebirth perk just like you did with the body refinement each upgrade carries over more levels, the sects can't carry over but I definitely think highest rank bonus multi per sect would be a great feature or it could be general sect for highest in each sect which would be even more awesome 


Edit I also just remembered the total kills reset every rebirth and there are achievements to kill like 500k enemies so it's pretty unrealistic unless it carries over 


The hardest difficulty giving the mad cultivator crown was a pretty awesome idea but the 15 attributes are pretty weak for it which is fine but maybe you could make different goals for that difficulty like ranks to the mad cultivator for milestones within that 3 life limit? Sounds like it could be a fun challenge with some good rewards across accounts