Oops. I played it a bit, thought I’d come back later to finish it, but I forgot to come back and rate it. Anyway since it was in the category of “pearl mermaid” style entries like our game I got a particular interest in it (it was the first I saw to implement the swimming mechanic that we dropped, although I found another one later)
From the little I played, I liked the fact that enemies are just animals living in their environment and just doing their things. You don’t feel like killing them all, only if they stand in your way, and you feel more inclined to preserve nature as much as possible.
Unfortunately I got lost in a loop in the bottom-right corner of the map and couldn’t proceed. The tile-precision minimap looks great though, it should help me going on when I resume the game later. Now that rating phase is over, I’ll wait a bit for all teams to upload whatever patches they prepared for their game.