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Combat system was really unique. I started queuing up most of a spell before an enemy stepped into the grid space in front of me so that I could quickly cast it and move away again. I did have to read the page description to figure out what I was doing wrong at first and I had to hold shift for the arrow keys as well. Web build worked without any issues!

Thanks for trying out the game! We aimed to make a system similar to Helldiver's stratagem but as the whole combat system, i hope it wasn't too confusing at first, it was a bet and i still don't know if it was well implemented or just a painful way to tire your fingers lol