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Such a fresh concept, and amazing enemy variety! The layered temporal and spatial gameplay was very hard to get my head around without a map but it was a fun set of systems to wrangle with. I think I managed to get them roughly halfway across the map?

I wish there was an option to see/follow your younger selves without breaking causality.

(+1)

Thanks a lot!

There kind of is a way as there's a map you can find when roamming through the roofs in the future where you get to see everything on the map you're currently in,  which then includes the position of the younger ones as they advance.

(+1)

Ooooh! I never found that map, I’ll have to try again. Thanks!