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At first I thought the tutorial was overbearing, but then I started enjoying the tone and realized it's part of the charm and I enjoyed it. Really enjoyed the concept of analyzing everything so that you might learn what they do (and it came in useful to discovering and understanding the game). 

Controls were good, the RPS mechanic/theme was creatively implemented, there was a fair bit of challenge in managing your inventory / delivering things to the chute / deciding when to use one-time items. 

Solid entry and creative concept!