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I think the combat will be better if it isn't limited to only 5 rounds but until death. Doing pure random RPS is annoying but turns out there's a pattern, I guess each monster is supposed to have a unique pattern? Maybe having a cue for each monster will make the combat more engaging.

(+1)

yeah random was too much so i kept it as a pattern for easy gameplay. Will take note of cue thing if we update the gam