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Dev - log #4 - 04/06:

Finished with core game logic/flow: 

- Created a receipt/order creation based purely on randomness and flower availability.

- Created a validation logic between the order and a completed bouquet in vase.

- Added placeholder for tulip. 

- Decided on changing the main resolution for the game to 640x360 to make picked flowers stand out from the rest of the scene. Flowers now will be in 32x72.