Dev - log #4 - 04/06:
Finished with core game logic/flow:
- Created a receipt/order creation based purely on randomness and flower availability.
- Created a validation logic between the order and a completed bouquet in vase.
- Added placeholder for tulip.
- Decided on changing the main resolution for the game to 640x360 to make picked flowers stand out from the rest of the scene. Flowers now will be in 32x72.