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(+1)

My bad for not picking up on these! I should've considered the dev (your) perspective too! ('-_-) 

I totally understand about the implementation thing, (I also didn't realise others mentioned it,  I try to avoid repeating other comments. My bad for not double checking first!) And I understand about the readability stuff (the font does actually work well for the way you intended in my opinion, especially for the counter, and besides, no real player would ever actually care about "default font" nonsense.), And my bad on the rotation, I thought for some reason that the card full-spins were too fast to be intentional, completely my fault for not thinking about the intent behind that. Plus, don't get me wrong the rotation does look very good! The motion sickness thing was mostly just a problem in double checking items too many times, so I fully understand why it wasn't caught in playtesting and stuff. Altering it is fully up to you anyway!

Have a really good day! (And good job to Rus and the others they did really good work too!)

(+1)

Thank you!