The game from the screen shots looks beautiful, and even in the tutorial its clear that the aesthetic is really strong, the 2d sprites of the player and enemies are awesome - but i fear the tutorial is a bit of a roadblock, sadly. I gave it about half an hour of trying, initially falling endlessly into the pit until i realised holding shift was crucial on the enemies? that you latch and launch off of.
Then the combat portion of the tutorial with 30+ enemies in a clump felt a bit like a harder version of the Vacuous Rom fight from bloodborne, as the attacks dont have much telegraphing and you don't have a dodge bar the latch, I really tried to jump around with the latch and kill the stragglers to get through this but in the end I really couldn't - which is a shame cause honestly the game looks beautiful, the visuals and the ambience are immersive, the premise is awesome, I really wanted to play more!
I think it could do with some continued work or balancing, which from the comments I can see you are taking on feedback for more development which is awesome! I would definitely check it out again in the future :)