I really liked the proc-gen world generation and the colorful graphics of the game. I didn't find combat particularly engaging but it works. Didn't like immobile enemies that much but i like the abstract design of enemies. When you click on a hex, the HUD shows the food you will consume until you get there , this is nice feedback i like it.
From a technical and visual stand point i find the game very intriguing but gameplay wise it didn't stimulate me that much. I couldn't find a sense of purpose or a goal in the game enough to play it on the long run. It was definitely worth checking out though and i'm glad i exprienced it. One of the most unique and interesting games in this year's jam probably