It was really good, well polished and and with nice graphics.
The only thing I hade problems is scale, like I couldn't tell will my character fit or no. it was mostly about jumping, like will he manage to jump, will he fit or he'll hit his head, some times couldn't tell until it was to late.
Viewing post in Avoid the Void - Demo (Alpha) jam comments
Thank you.
Do you mean that because you have a high resolution, the world looked small and so it was hard to see? The game is optimised for 1920x1080 and we have found that smaller resolutions cause the UI to be crowded and bigger ones cause the world to be small. However, we've added a zoom tool to the world so if it's the world it should be addressed in our next upload this coming week.
Thanks
No I mean I couldn't tell how far and how high he can jump, may be it was written in tutorial but I didn't looked tutorial. So I didn't knew how tall/far I can structure to be. I mean there is a ghost animation but I couldn't calculate it for a long run. Also the fact that character can not walk under purple blocks and need at least one block gape took me by surprise.