As you said it isn't a direct issue with my game but with the compatibility layers. But this doesn't mean it isn't fixable, I just need to change some code and settings to get it working properly on those systems. So basically I should have it fixed for the post jam update, thank you for the reply!
Also quick suggestion if you do want to try the game out still (this also serves as a way to try out my fix), try running the game with "-force-d3d11"! So in steam it would be: Right-click game -> Properties -> Launch Options and then type in "-force-d3d11" without the quotation marks.