Just a small update.
The random dungeons are close to being finished. There are a few other things that I would like to add too, but I think you went long enough without any updates, so I decided to release the next version early.
If everything goes right, I will release the next test version sometimes next week. You will get new cutscene, new rank for the germans and new outfit. New training area and VR skill distribution. You will also get a simple, heavily unfinished random dungeon system. Here is what you can expect from the dungeon system.
- Dungeons have 6-16 rooms
- There is about 60% chance each room has a treasure chest
- Chests use the same luck system the kobold dungeon uses
- Each dungeon has random room selected as start and as the end
- To leave the dungeon, you have to interact with the objective and return to your starting point
- Random encounters are used for combat (Temporary)
- All rooms are very simple and look almost the same (Temporary)
- You can only enter the dungeon alone (Temporary)
Once this update gets released, I will collect any feedback presented and do alterations. I will also be working on individual rooms and making them more presentable.