A neat game. Rapid fire with damage upgrades felt OP and enemy number later on tanked framerate. On new level, there didn't seem to be anywhere to go to dodge/escape the horde. A few bugs I found were random auto-fire, which I didn't mind, and right clicking while in top left corner locked the ship against the wall until I moved left then right to dislodge myself.
Thanks so much for playing and for the detailed breakdown! I’m glad you enjoyed the rapid-fire—finding that 'OP' sweet spot is fun, but I definitely need to optimize those enemy counts so the framerate doesn't dive.
That top-left corner bug is a sneaky one; thanks for the heads-up! I'll look into the collision logic there and the auto-fire glitch.