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The game looks good, and the music sounds very good. Unfortunately it doesn't seem to work right on my monitor. I can't see important things cause the Fullscreen setting stretches beyond my screen. I know how finicky Godot can be with screen resizing so I'm assuming it's an issue on Godot's end.

Other people have had this issue.  I pulled it up on two different machines and couldn't replicate it, so i don't know what's causing it :(