I had fun with this game! I think the concept of using a lasso to break obstacles/damage enemies is a really cool concept once you get the controls down. This was especially apparent in the room with the shield enemies where you need to use your lasso and gun to destroy them. I think this is a great foundation to make a commercial title. The audio really stood out to me, the sounds of the enemies saying "no one gets out of the box" and the song match the energy. I also really liked that you had an upgrade system to make things flow a little better, as well as a station select so a player can choose a map based on their skill level.
I did really enjoy playing this, but I have some things I noticed:
When the tutorial for the shield enemy plays I think the game should be paused, I was stressed and closed it early because I started taking a little damage and ending up needing to redo it
This game can be a little challenging for people in the first level, I think to introduce players into the game a little lighter the first stage should be a little more forgiving in that first starting area. When you continue on this game maybe a little cutscene with one of the inmates and the player kills one bot before being set to being chased down could ease a player in a bit more.
Once again, this was a really great game, especially for a game jam. I just know you want to continue to work on this title so I wanted to leave an honest review :)