I don't get it. I keep dying in the test level after like 10 seconds or so and in the campaign I was able to only clear the first level. It is visually very busy to a point where I would say it gets hard to read. Literally in case of the explanations on the walls in level 1. The constant zooming in and out makes my eyes hurt. I was never able to input get the 8 digit you get before dying. I'm not even sure if my inputs got registered at all.
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for people that don't like movement games, I think I get the frustration, the issue is that for everyone else lowering the difficulty would make dying a real rarity.
tutorial wise, because it's a gamejam there wasn't time to make a better one.
If you keep dying, but are willing to give it another chance, I've posted some tips in my other reply. I'll also say that sliding is really good for building up speed.