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LuluTyler

4
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27
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A member registered Feb 24, 2023 · View creator page →

Creator of

Recent community posts

Nice Concept. But I encounter several wrong Sprites in Battle and in the Overworld. I enjoyed the Idea with the Mansion, but "Yourselfe" doesn't get saved so she resets her Level and without another Comment, I wouldn't have found that interaction in with the drawer in the first place. That should be something an NPC does, not a random Object in the Room. And turn down the wild encounters in there too. It took me like 10 Minutes to get from one side to the other. Aside from that, I think it has potential.

Yes and No. I want to make a free Demo Version of the Game and then a full version with more Characters. The way the Code is set up, it's possible to add even more Characters after that, but that's currently not planned.

Current plan is two more Characters. Each Character will have six outfits unique to them, while the Hats and Gags can be used for everyone.

Souls are capped at three, so you don't have way too many lives, if you got good at the game. Some of the Stuff will be fixed in an updated Version like 1,2 and 3. My apologies to your cat. :) Number 4 was a Bug, that I honestly didn't catch, that should be fixed in the next Version. For Number 5, I didn't want the Game to be too tedious and grind heavy, especially not in the demo. The full game will have more stuff, which will be even more expensive. One outfit for each Character is free (there default one) and the other ones will be more expensive. For Example, the Bunny-Outfit in the Demo is 2000 Candy and the rest of the Outfits will be in the range of 1000-5000. Probably, depending on balancing, of course. And for your last Point, there are more levels planned, that will have an increased difficulty. Thank you very much for the feedback, It's hard to know how difficult the game is since as the Developer you will always find it easy, since you know what to do.