Cute game! Do the pickups do anything? I didn’t actually know why I was collecting them beyond the satisfying sound they make. The powerups were cool and creative, although I wish they were integrated more into the game/level design. I feel like most things are doable without actually using the powerups, beyond occasionally using the snake for a higher jump? The enemies all attack very slowly so if you just mash attack at them, there’s no chance for them to really damage you. The yarn idea has potential, I think if you really focused the design on that and forced the player to engage with it, it could be really fun.