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Almost beaten the game but really feeling that any dev looking to make their game tough but beatable should tune it a bit below what they consider the right difficulty if they've been doing their own testing. Beyond 4 parries there is no tangible difference between a hit and a miss to me even after redoing the full game up to the final boss 3 times now.

1.0.1 Survivor, bit more time spent playing than I would like for a game jam game, but I enjoyed the ending and this is still a highlight concept of the Jam.

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Thanks for the feedback! After jam rating period is over I have an update waiting which is tuned a little easier.