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The game felt very... weird? idk how to describe it but like, everything felt disjointed, as if features were added without thought if they were needed or if they were related to the game. For example adding a timer and leaderboard is a strange choice, considering this is supposed to be a puzzle game, and not, like, a movement shooter. also you can play levels that aren't unlocked through the leaderboard, it just has links to all the levels. The level design was weird too, non of them felt like they even try to be a puzzle (imo). UI was a bit unnatural but did it's job well enough. the art was nice, but could've been expanded more.

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Sorry to hear. I see where you are coming from.  I guess I'd call it a First Person Puzzler, but would need to put more puzzle aspect to the levels for sure.  I guess I didn't put as much effort into the levels as needed.  Once I proved the concept, I kind of lost momentum.  Thanks for your honest feedback.

(+1)

You shouldn't get discouraged from that tho, I saw other people seemed to like the game more than me and there is definitely potential for a great game here!