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(+1)

We have same kind of idea for this jam, I did really try to win this but I can't win this after reaching a lot to the 75%. I don't think difficulty is a problem here. There is only one thing I don't like in this is jumping meter. I know it have to fill up as gameplay difficulty but when combining fast pace obstacles with timing to jump is a  bit frustrating. But I love your goofy art style with goofy music supporting it. All those combination of obstacles are quite brilliant too, I love it mate.

(+1)

Thank you so much! I agree that in later stages the fill mechanic is quite annoying.