The game play issues take away from the strong art and theming...
I went through the game without encountering the RPG combat until the boss. Before that I would randomly get wrapped up and move to different parts of the map without even touching enemies. Enemies I did bump into went straight to QTE escapes. Some QTE are impossible to progress due to how slow the bar fills.
Viewing post in Busa's Misadventures: The Game - Chapter 0 jam comments
Some of thing you said was planned !
If you replay it, you gonna see the laser trap and the camera who trigger the red rope trap and the back spider drone trap !
Basicly the game is cut in 3 area, with a prison for each one, and losting a fight put you it, so to "force" peoples find prison (and game over if you time out) we make some trap impossible to escape ! :D