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(+1)

Please note that your game doesn’t follow the rules of the jam as it now stands. It correctly rotates 90 degrees on turns but it must also have grid based stepping. That means you must have designed the world with a grid in mind, say that each tile is 2x2 or 3x3 units large and when the player presses forwards the character must move that distance to place themselves in the next tile. It doesn’t have to be instant teleportation, but if the player lets go of the forward button the character cannot stop until they reach the next tile. This is opposite to the free movement that you have in your game at this point.

Unfortunately, unless you update the game before the jam ends, it will have to be disqualified.

Also the voting and listing of the games will start as the jam ends, no need to ask for plays.

captain coder also mentioned this issue but, i have fixed the issue i just started making game and i didnt know what grid based meant perfectly but the new version i added has it, and thank you for notifying me