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Easily top 10 or 5 games of the jam. The care for animations and tooltips is exceptional. The biggest problem with this game is the lack of a timer and how tightly you get squeezed so fast. I almost gave up on it whenever I was just losing by a inexistent timer, and the quota meter its very confusing because the green bar is complete all the time. After round 2 theres definitely a meta to the game where if you don't follow you'll lose everytime. You cannot chose to not buy certain upgrades like a different catalogue due to RNG being so important, at the same time the initial speed is painful due to how grabbing and dropping the items work by sharing the same hotkey so I want to buy speed to get rid of this headache. I can definitely see this becoming a full game release. Congrats!

Thanks for all the feedback! We are still taking notes on how to improve overall gameplay feel, as well as adding some QoL features that are very much needed in this state of the game. The boss' background is the actual timer! We know it's not very intuitive and a bunch of people suggested making it more noticeable so it's probably not a bad idea to re-think some core aspects about the game. On top of that, we also plan on doing some rebalancing since, as you said, there is a clear meta on which upgrades to choose and we'd like to make it more of a personal choice. There's still a lot of work to do and we're happy that you and many other people enjoy our game!