The Aesthetics and sfx, top notch, no complaints really, only real notes I have are that the platforming feels a little finnicky, and like sometimes I jump without having to press space, or that I kinda just wall hop without needing to press anything, additionally I dunno if I’m doing something wrong but the top down bullet-hell style part, it drags on for so long, considering enemies need like at least like 10-15 hits, having bullets spawn randomly around the map in packs of 3 feels a little like forced padding. Other then that, I really enjoy the vibe of it all! It looks awesome!
Viewing post in Playtime SUCKS!!! jam comments
Thanks!! Yeah, platforming is rightfully a bit finnicky since it was the first section I'd done. Wall jumping especially took some work and is still quite buggy with the random wall hopping that comes from I think just walking into one while in air? Also, I didn't know that the shooter felt slow!! I think it's not said well, but you can actually hold down left click before shooting to do extra damage (normal clicking does 1, holding does 3). That way each small enemy takes 2 shots and the shooting ones take 3. Sorry if that wasn't made known!! Thank you for responding :)