Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for your feedback! You're the first person to mention the reference lol. For the balancing I wanted the incentive for opening the boxes to be the items effects rather than their prices so I made every item sell for less than the boxes themselves. I apologize if I didn't make that clear, and I'll take this into consideration.