Yeah, we are a family studio. Our oldest really wanted to learn game dev several years ago. I've done it as a hobby since I was a teen, so looked at what was out there now and started teaching the whole family. My partner is the lead artist & storyteller, and I do lead programming, while the kids are learning all of it. Making a living doing game dev has always been a dream job for me, so when I lost my web dev day job last year, we switched to this full time. That is part of why we are trying to cut some corners to get the game complete and sellable sooner, rather than going full RPG.