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(1 edit)

Hey there! Be aware that for Dungeoncrawler movment it's also mandatory that you move "step based". Like if you were on a grid. Like a graph paper where you move one tile at a time.
90° Degree rotations are one part. But it's essential to also move one tile at a time. (and this is also true for the enemies who are not allowed to ignore the grid)

i have fixed the issue i just started making game and i didnt know what grid based meant perfectly but the new version i added has it, and thank you for notifying me