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(1 edit) (+3)

Thank you so much for playing and for the thoughtful feedback! I’m really glad you’re enjoying the cast so far 💗

Flirting: It’s funny you mention this because I was literally working on something for it this morning 😅 For the next update, I’ve started implementing a flirt style system that lets you lean either into heavier innuendo or a more emotional approach. It's an extra choice in the application and it’ll also tie into an MC “confidence” axis (bold/shy)

MC Personality: This is definitely the trickiest part to balance. I want to give players meaningful control without creating so many permutations that scenes lose cohesion (or I lose my mind 😭) I’ve thought about slightly expanding choice sets where it makes sense, so you can push your MC toward softer/shyer or more confident/forward responses within the same scene or grouping traits together to lean into general "personas". It's on my radar!

Sexuality: The approach I’m taking is to have attraction emerge through your choices rather than being defined at the start. Flirty/romantic options are always marked with a heart, so engaging with them signals interest, while avoiding them keeps things platonic, neutral, or negative, so characters won’t expect anything from you in that way. Because of the show premise, there is an element of “performing” romance regardless of pairing, which I’m leaning into as part of the narrative tension. But later on, as relationships develop, you will get explicit moments to define what something means to your MC (serious, strategic, physical, emotional, etc.), and characters will react based on the dynamic you’ve built with them. The only ROs who express open attraction without prompting are Lu, Santi, and Marcel, so everyone else will follow MC's lead entirely.

Anyways, there's still a long road ahead, and I'm always thinking about ways to improve 😊 Chapter two is underway and I can't wait to share it!