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I enjoyed this a ton! Only real notes I have, I wish the balls movement wasn’t so rigid, maybe instead of it being where you move vertically with W and S/Up and Down arrows back and forth, maybe have it so it changes the angle you’re moving at, or have it so when you land on the paddle, you have to aim in the direction you want to go with your mouse? Second, Doesn’t really feel like a lot of progression is happening, which is fine if you’re aiming for that old school arcade style kind of game, but regardless, it’d be cool if like you could “level up” or something similar to increase the difficulty a little more significantly a little faster, and also have some kind of milestone? Third is I wish there was a way to go back to the main menu after finishing a game, or even able to pause at some point. Other then that I enjoyed the concept and I feel there’s a lot of potential here!! Good luck to your game development journey!

thanks a lot for the review, i tried to implement the angled movement but i couldnt do it within the time limit so i stuck to straight, ill definitely try and implement that and as for the difficulty trust me bro i already tried making the game more difficult to the point of it being hated by my non gamer friends just cause of the difficulty,

and yeah the pause is something i shouldve done my bad thanks! and good luck to you too