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(+1)

Really cool idea, and a really cool art style! The combat is really fun and interesting, but I the game being a rougelike (kind of) hurts it, I wanna change my deck to fit the new fights but having to redo the old fights and have a randomized shop was kinda discouraging. Also the game was a bit buggy at times. Still a fun game who looks great and sounds nice too.

(+1)

I see. Perhaps there is a middle ground where the character builds and shop can meet with intentional map design. Thank you for raising such interesting points!