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(+2)

Really clever twist on the “9 lives” idea, and I love how previous deaths become part of the solution rather than just failure states. The writing and CEO bits add a lot of charm, and I could totally see this expanded into a longer game with more factory visuals and slightly tighter movement.

Thank you so much we're so glad you liked it! In a full version we would definitely want to have some variation on the types of factory levels!