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(1 edit)

This game is FIRE! The animations feel so squishy and attacking feels really satisfying. I love the jumping accounting for the invincibility frame and having that be used for actually dodging attacks. Just that one mechanic is so clever and can be used for so much. 

I think the actual healthbar mechanic was kinda clever but it wasn't really utilised that well until the final boss, because in the beginning it feels more like just hitting attacks on purpose, poison felt like a mechanic that would've worked really well with this premise but the healing was very little so it didn't really matter. But tbh I enjoyed the fight more this way. The way it was used in the final boss was pretty cool tho, although it was kinda hard to tell if you're actually getting hit from the red ones.

I wasn't actually able to beat the final boss or listen to the audio (because I was playing during class and then class ended 👍) but I'll definitely update my review after I go home and finish the game.

Edit: nvm I give up idt I can beat it I suck😔